IDAT102 – Flash Game – 0026-0030

I first added sounds here but encountered a problem. Whenever a sound was played it would cause the player movement to freeze for a fraction of a second. This negatively impacted gameplay significantly. After attempting many different solutions I eventually found the problem. For some reason when a sound is first played the player must load something inorder to play sounds. Immediatly after finishing playing that sound it stops it. By running a continuous sound loop in the background this never stops, removing the freezing problem.

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